Lets get Chapter 1 down since it’s just reading information with a few visuals.
Chapter 01: Basics Of Animation
There are many steps to creating animated images, and the compositing work in AE is only a small part. In this chapter, you will learn basic knowledge such as the animation process and terms used in the animation industry. In addition, we will introduce the role of the interface when starting to work on AE.
Animation Production Flow
Animation Production requires various tasks, such as coloring and compositing, in addition to painting. Normally, a single TV animation involves more than staffs and the profession in each section work together and work through many processes.
Jarret and Will did make a video on the flow on their channel. I will just be typing in the terms down below.
2. Scenario Director/ Writer
5. Key(Goes with 4)
8. Background Artists.
11. Audio Dubbing/ Voice Acting
13. Video Editor
Chapter 1: Materials Required for Animation
This section introduces the materials required when performing composition work.
This is a colored material for the completed video. Normally, the letters are written in alphabetical order from back of the screen to the front, such as A > B > C…
Background Material that exists at the back of the screen. There are cases where it is created in analog form or digital form such as photoshop.
Note that backgrounds are the bottom most layer.
It is a blueprint of the screen. Adjust the position and size of each material based on this layout.
While the layout is a blueprint for a single screen image, the specification table is a blueprint for “movement”. It is an instruction for giving movement to specific material such as camera work such as zooming in and moving the camera.
It’s like a “script” in a live-action video, in which instructions are entered over time to determine how and when to move the material. In AE work cells are exchanged and effects are added while referring to this timesheet.
Chapter 1: How to Read a Timesheet
The Timesheet is an indispensable material in the composition work. The timesheet contains all the important instructions in the composition work such as cell movement, camera movement and special effects along the time/ frame. There are many different versions and looks to a timesheet but most if not all function similarly way
- Memo: Work Instructions from the director in charge of the composition.
- Action: Used when creating original images(Keys). The timing of the key motion, the required images, and the like are entered. We will go over this more in depth in later chapters.
- Title: The title of the animation you are currently working on.
- Scene: Scene number indication the scene location of the story.
- Cut: Cut number
- Second: Total seconds of the cut + additional frames
- Name: Name of the personal responsible on the cut.
- シート/ Sheet: A basic timesheet can only indicate the instructions for 6 seconds on one sheet. So if the cut is more than 6 seconds, use multiple sheets and write the number of sheets. (1/ 1 (total))
- セリフ/Line of dialogue
- Camera: Instructions for camera movement, such as zooming, where the camera moves up, down, left, and right. Instructions for moving the material such as cell, BG and instructions for effects are also written.
The next document uses the following timesheet specifically for composistion work. We will go over this sheet during the lessons in the next chapter. Pretty much, the concept is the same as the other timesheet.
I will combine the last lecture with chapter 2.